Nature as source of Generative Art
Mario Costa
University of Salerno, Italy
I intend for Generative Art what results from the activation of a
technological device and it is characterized by the following ownerships:
itself-operativity of the device, renouncement to the control, flow,
indeterminateness, casualness and unpredictabilty of the results.
The application of this concept to the computer
programs, also if corrected, it results largely limitative; I speak in this
case of Aesthetics of software and not of Generative Art; the aesthetics of
software, that can be identified as software art, is only a type or a
subspecies of the Generative Art.
I intend to illustrate another field of the
Generative art that I valuate particularly meaningful because besides the
general aesthetical sense, that is common to all the Generative Art, contains
some philosophical implications and specifications that must be analyzed and
understood.
I depart from some necessary references:
in the 1951 John Cage performs Imaginary
Landscape N. 4 with 24 performers that manipulate at random the tuning and the
volume of 12 radio instruments; in the 1963 Nam June Paik introduces 13
Distorteds TV Sets in which a same program transmitted by 13 televisions
becomes, in each of them, casually and unpredictably deformed by magnets placed
on every single instrument; Alvin Lucier in 1967 composes a piece, Wistlers,
tuning low frequency radio receivers to the noise coming from the ionosphere;
the project Jardin bio-acustic of Nissim Merkado proposed, in 1978, to reveal
the micro-waves of the leaves turning them into a sound laboratory and
acoustically following the transformations of the vegetable substance up to its
being dry; from the end of the '70th
numerous artworks of Érik Samak use and electronically manipulate some
animal sounds as the croaking of the frogs, or of the data coming from the
physical environment, as in the Autonomous Acoustic Forms that turn into
sonorous issues the information furnished by the anemometers by the
thermometers and by the hygrometers,; in nearer years Shawn Brixey, with 1987
Photon Voice or Domenico Vicinanza, with Etna's seismographic signals, get
sounds still from the action of the photons on the graphite or the vibrations
of the Etna.
In all the cases here quoted, and in many
others that are skipped, all the necessary and enough conditions are given for
being able to speak of Generative Art: the jobs are produced by technologies
elettro-electronics, sensory, computers, interfaces, they consists in a flow of
acoustic phenomenons or also visual that they manifest out of a whatever
control and that they are entirely casual, indefinite, unpredictable and
aleatory.
But these jobs, similar from this point of
view, also manifests among them a deep difference that must be gathered and
interpreted: some play on a casualness drawn by the activation of the only
technologies, others instead are realized making to work together technologies
and nature.
At this point is necessary to mention a more
articulated discourse on the case and the indecision.
L' interest for the "case", its
investigation and its activation in aesthetical sense start with the historical
avant-garde: memory among the whole case of the 1913/14 Duchamp
Stoppages-Étalons where some plates of glass are shaped according to the forms
assumed at random by a thread of left cotton fall from a meter high. In this
case, and in all the numerous other envoys made by the dadaists, there is a
purely and only mechanic casualness , in which the technology neither the
nature have still involved.
The 1951 Cage's job marks a turn: here
casualness is entirely inside to the technology, the radio, and to it only; the
indecision is tied up to the unpredictable and varying nature of the sonorities
put in wave from the twelve broadcast broadcasting stations, and from the
equally casual formalities in which they is manipulated by the 24 performers.
The same, and still more, is the job of Paik that eliminates the same human
presence of the performer and, it gives birth more radically to born the case
from only the activated technological regulating,: the telecast, the
televisions and the magnets deforming the signal.
In comparison to the jobs of Cage and Paik, the
Wistlerses of Lucier contain an important element of novelty and mark, for this
reason, a further turn: here for the first time casualness is produced making
to work together technology and nature: the unpredictable and casual Whistles,
in fact, are produced not here by the radios beginning from issuing broadcast
and therefore from other technologies but from signals coming from the
ionosphere, and therefore from the same nature.
At this point the picture is complete and
prefigures with extreme clarity the actual situation that, simply hands to
conclusion that preceding,: today
casualness is produced by a constant work inside to the new
technologies, and the most rigorous case is represented by that we can
indifferently call Aesthetics of the programming or Software Art, that of
Celestino Soddu or of Casey Reas. Particularly, in Generative Art casualness is
aroused using as matrix and as source the same casual and aleatory phenomenons
of the nature that are repeated or also technologically transformed : the jobs
of Merkado, Samak, Brixey or Vicinanza, above quoted, are some examples that we
could do.
Getting an interpretation of all these
experiences, the interpretation have to go beyond the limits of the aesthetical
approach.
To what this obstinate research of "casualness" replies, a research
that crosses big part of the history of the art of the '900? To what replies
this going aheadand progress from an ingenue mechanical and manual casualness
to a technological casualness, until a more complex and hybrid form of
casualness that results from the mixture of technology and nature?
The search of casualness is, first, a sign and
a symptom of the "de-humanization of art" that appeared, in the first
decades of the '900 as an ineluctable result of the whole history of the
art.
Duchamp
expressly spoken about "de-humanization", but it constitutes
equally the horizon toward artists like Mondrian, Gabo or Moholy Nagy went, and
the signs of a "de-humanization of art" have been identified, time
ago, by Ortega Y Gasset and from Hans Sedlmayr.
The analysis of the to progress of the
"de-humanization", following to the increase of the new-technologies,
constitutes a remarkable aspect of the research activities that I am
developing.
But the concept of "de-humanization of
art" limits all events to the aesthetical field and it gathers only one
aspect of the matter. To deepen it, therefore, it is necessary some
consideration on the techniques.
The requests originated by the techniques is
not so much a request considering the reality as "first layer", as
identified by Heidegger. This approach to techniques works, at best, for the
"technological" epoch but it
not suits to the "new-technological" era, in which also the reality
as "first layer" is behind in a faded distance.. The injunction that
comes from the technique, definitely made clear at the advent of the
new-technological era, is instead, as it seems well understood by Günther
Anders, the approach to transform everything given. The technique, in short,
try to build its own world, to make its world that replaces the other one, that
"natural" one, already "given", and that doesn't have
anything to exhange with this other.
The "humanization" of the world,
identified and described by Leroi-Gourhan, now is replaced by the
"Technologyzation", that is when technology take possession of the
world.
In this situation, everything that survives
still as "given", is worth as an intolerable "rest" , and
the nature is the "given" for definition.
Here then the sense, perhaps more depth, of the
walk crossed by the research on the "case": it, moving from the
ingenue mechanical casualness of the "dadaistic poetry" of Tzara, of
the "delicious dead bodies" surrealists, of the "great
glass" of Duchamp, held only by him finished when casually broken, and so
on, moves and displaces in various way on the technologies to land to a
re-writing or technological translation of the nature and to transform it so
that something of "given" in something of technologically
"done".
The artists, was said, are the "spar" and the "sensory" of the humanity: and therefore, what their job has started to point out and to put already in scene beginning from the years '60, are anything else than the wish of power of the technique, that still and more always pushes her toward the most complete and radical technological appropriation of the nature.