Architects
– Assistants of Prof.
C. Soddu and E. Colabella
Generative Design
Lab, Politecnico di Milano University, Italy
The pur pose of our communication is to show, through our experience of former student and
collaborators of Prof,C.Soddu and prof.E.Colabella, a didactic approach recognizable
as generative approach . This approach
has been and still is experiemented by C.Soddu and E.Colabella in the
GenLab. Through the works of this laboratory we have choosen some aspects that
emphasize both the multiplicity of the project themes and the recognizability
of eery single student with a common trace of generative design teaching
approach.
In order to express the recognizability of a same methodological
structure which is strongly subjective, we have taken as references , some
works of thesis and some works realised by students from the first year of
Industrial Design.
The elements we have defined as strongly recognizale are:
a-
a
strong component of subjectivity
b-
a
organizing structure (paradigms are involved)
c-
multiplicity
of the final possible design of a project
d-
evolution
and dynamicity of the whole structure.
We
have choosen some examples from thesis and students'work. The design experiment
were always different every year and this particularity will emphasize the
recognizability of the same methodological structure.The works we shall present
could be a recognizable object without a correspondiong function, an object for
the traveller, a"luogo del sogno", real and utopic, a umbrella...In
all the choosen examples, there's a strong identity of each designer. It is the
same recognizability of all the work of Prof.Soddu. This characteristic is a
common approach in which there's an important fact being considered: the
subjectivity involved. The generative aproach needs the construction, that is
to be fully conscious of your own design identity. The students through the
GenLab as we did too, start our experimentation with the objectives of the
project. The starting point is to define the objectives or qualities which are
part of the individual itself. The adjectives are not uniques but some of the
possible ones we'd like to be recognized for. The students start to choose three attributes, which are expresssed
through the construction of personal references from our own immaginary world,
implying all the experience or elements to identify yourself. The students have
picked up through their own research, elements such as music, poetry,
letterature, images, photography, and constructed in progress their own
identity by specifying the conections between the references and the qualities
they have predefined. The same start is always considered and we can say fron
our own experience of our thesis, that it is a really free and creative part of
the work, that cannot be ever constructed the same way by two individuals. In
this first approach, we are conscious of the things we like, that means
choosing things and try to let become our designer's identity.
The
next step is to construct a codex of rules or procedures, which can transform
something into another, more responding to the quality one has decided. In the
work of the students, for example, every single person has defined the rules,
in order to increase and define how to better recognize the qualities. This is
a creative part of the designer, who has to specify different ways to satisfy
his own criteria.
The
next important step is the controlling structure of the rules'codex that has
been defined. In order to organize the project as a possible composition or
realization, the rules have to have a possible combination. This combination
can be multiple because one can use any element that inspires him or makes him
have an intuition of a possible structure of organization. Here you have
defined a paradigmatic structure,and never a closed system. The generative
approach here allows every single designer to draw possible schemes in which
the rules will combine or not, and if the scheme doesn't respond to his idea,
then he will have to find other rules or paradigms or combine new paradigms and
this is how the process will never be a closed system.
The
last aspect of this approach we want to underline is the communication used by
Prof.C.Soddu and Prof.E.Colabella to show all their experience which is the
Internet. GenLab is totally accessible trough the net which involves all the
students to be aware of this communication. All the students' work is always on
line and in progress. This is an important way to exchange informations and the
stratification of all the references in this site is the essence of the
generative approach itself. Through all the works of individuals, a collective
site of recognizability of the generative approach, together with all the
experience and work of years of prof.Soddu and prof.Colabella.
It is
definitely impossible to "copy" someone's work in the sense nobody
can always interpretate the same way the same attributes or words. Even the
same song can definitely not be sang in the same way, even by the same singer.
figure 1: IDENTITY (S. Ambanelli
– Student 1° Year ) |
figure 2: IDENTITY (A. Busseni
– Student 1° Year) |
figure 3: IDENTITY (L. Bellolli – Student) |
figure 4: IDENTITY and PARADIGM
(T. Shimura – Student) |
figure 5: REFERENCES FROM
THE OWN IMMAGINARY WORLD (A. Manzella – Student) |
figure 6: DEFINITION OF THE
CHOOSEN ATTRIBUTES (M.Candeloro - student) |
figure 7: DEFINITION OF THE CHOOSEN ATTRIBUTES (D.Convertini
- student) |
figure 8: POSSIBLE RULES AND
FIRST EXPERIMENT (M.Candeloro
- student) |
figure 9: CHOOSEN FORMALIZATION
(M.Candeloro - student) |
figure 10: PARADIGM ORGANISING
EVENTS (F.Maestranzi – student) |
figure 11: PARADIGM ORGANISING
AN OBJECT (M.Kagawa – thesis) |
figure 12: PLURALITY OF SCENERIES
(F.G.VEDANI – student) |
figure 13-14-15: IDEA EXPRESSED
THROUGH A PLURALITY OF SCENERIES ( F.G.VEDANI – student) |
figure 16: IDEA EXPRESSED
THROUGH A PLURALITY OF SCENERIES (M.Pinzero – thesis) |
figure 17: INDEX OF THE STRUCTURE IN WEB (F:Valade- student http://soddu2.dst.polimi.it/lab99/184890/INDICE.htm) |
figure18: : INDEX OF THE STRUCTURE
IN WEB (E.Bianchi - student) |
GENERATIVE
DESIGN LAB
http://www.generativeart.com/
http://www.generativedesign.com/
http://www.fabulatequaero.com/
http://www.argenia.it/
http://soddu2.dst.polimi.it/
http://progenlab3.dst.polimi.it/