Designing to Live:
The Value of Inclusive Design in the Future Society
Prof. Ricardo Gomes, IDSA
How
do designers work with communities, respond to constraints, and maximize
ownership by users and other stakeholders? Designers promote exemplary projects
with an emphasis on participatory design, universal design and social
responsibility.
Design expresses the economic,
social, political and cultural complexion of our society. It renders an image
of the conditions of our society and the communities that directly profit, or
are contingent to its benefits. In this sense, it communicates a vast amount
about the priorities and values of our society. Nigel Whitley’s Design for
Society (1993) critically asserts this observation in an
attempt to establish a foundation for a more socially-responsive development of
design. [1]
Traditionally,
the principal role of the designer was to increase the sales and profitability
of a product. However, in today’s society there is
a paramount need to broaden the awareness of the designer with respect to the
economic livelihood and sustainability, of urban inner-city communities in
America as well as emerging nations.
Community Partnerships
I
believe the physical features and aspects of inclusive design are improving the
quality of life. Well-being is only the
beginning: Infrastructure and facilities programming offer opportunities for
earning income which, in turn, enhance the general economic health of a
community. But, the most important element for success is commitment by all,
resulting in a true sense of partnership. The benefits are that people obtain
an improved, healthy and secure living environment without being displaced.
Experience has shown that urban upgrading projects are associated with strong
social and economic benefits.
My-point-of-view
affirms what the renowned economist-philosopher and author of Small is
Beautiful--E.F. Schumacher--believed when he called for a reassessment of
the role and status of design in society. Schumacher states: “What is at stake
is not economics, but culture; not the standard of living, but the quality of
life” (Shumacher in Eliahoo, March 1984, Designer Ethics in Creative Review,
44
The physical features and
aspects of inclusive design in improving the quality of life and well being is
only the beginning:
Infrastructure and facilities programming are offered to increase income
earning opportunities and the general economic health of a community.
The most important element for
success is commitment by all: the city, the community, and the families.
A sense of partnership must be developed among them. Secondly inclusive
design must meet a real need - people must want it and understand
the value.
Implementation will require getting the institutional arrangements
right:
> give incentives for agencies to work with the poor,
> keep everyone informed and coordinate
between
stakeholders
> define clearly the roles of the various agencies.
> keep upgrading going, sustainability concerns
must
be a priority in financing, institutions, and regulations.
The benefits are simply
that people obtain an improved, healthy and secure living environment without
being displaced.
Recognizing title and security
of tenure makes a positive contribution to both the economic prospects of the
poor, as well as to the national economy. Experience has shown that urban
upgrading projects are associated with social and economic benefits that
are particularly high.
Designers must enhance their
value and broaden their influence in our society. This may be achieved if we
are able to meet the challenge to find ways to mobilize the necessary resources
to promote the creation of job skills training, mentoring, and capital
recycling in low-income communities. This effort could be further facilitated
by conducting a workshop/symposium that addresses this issue. The
workshop/symposium could be sponsored by industry and local design offices.
Additional professional design and business organizations, such as IDSA could
endorse the idea, and act as an executive advisory board for the planning and
development of such an event.
Decisions are Based on
Universal + Sustainable Criteria
Over
thirty years ago the artist Richard Hamilton wrote a book entitled, Popular
Culture and Personal Responsibility in which he defined an ideal culture
as, “one in which awareness of its condition is universal” (Popular Culture and
Personal Responsibility, 1982/1960, n.p.).
Good
design can be achieved by focusing the
efforts of designers to develop products and environments that will be more
inclusive--as opposed to preferential--in enhancing and facilitating the areas
of urban community
development. Basic universal design principles advocate designs that can
benefit the widest range of users in areas such as public health, recreation,
housing, skill building, education, and business development schemes.
The late Selby Mvusi, a
prolific Black South African industrial designer wrote in 1963:
“The truly excellent designed object is not the object that is rare or
expensive....This rightness of form and function before and after the object is
made is both individual and social. It is in this sense of that society and
culture intrinsic elements of design.
We do not therefore design for
society or for that matter design in order to design society. We design because
society and ourselves are in fact design.”
“We do not design for living.
We design to live.” [4]
What’s Next?
How do designers work with
communities, respond to constraints, and maximize ownership by users and other
stakeholders?
Promote exemplary projects with an
emphasis on participatory design, universal design, and social responsibility.
Find ways to mobilize the resources
to promote the creation of job skills training, mentoring, and capital
recycling in low-income communities.
Designers can influence change and redefine the priorities and values of
our society through such indirect methods.
Conduct
workshops and symposia that address these issues...ones that are ideally sponsored
by local industry and design offices. Additional professional design and
business organizations could endorse the idea and act as an executive advisory
board for the planning and development of such an event.
[1] Nigel Whitely, Design for Society, Reaktion Books, London
1993, p. 158
[2] Rebecca Eliahoo, Designer Ethics, Creative Review (March
1984), p.44
[3] Richard Hamilton, Popular Culture and Personal Responsibility (1960) in Collected
Words (London, 1982)
[4] Selby Mvusi, Design for Developing Countries: selected readings,
1963, South Africa, reprinted, Dr. Nathan Shapira, University of California, Los Angeles, 1991